Knight Attributes

Overview

Knight Attributes are the primary source of State Power for your kingdom, and are determined based on Knight Level, Knight Talent Level, and various bonuses which add or multiply attributes. The main upgrades you'll use to increase Knight Attributes are:

  • Level up Knight Levels with silver - Each level increases knight attributes as a function of the knight's "talents" - the higher the talent, the more attributes you get with each level. The cost of each additional level also increases based on the current level.

  • Level up Talent Levels with edicts, ordinances, and talent EXP - Each talent level increases knight attributes as a function of the knight's "level" - the higher the current knight level, the more attributes you get with each talent level. Each talent level costs the same expected number of edicts, ordinances, or talent EXP regardless of the current talent level.

Additional sources of knight attributes that are reported separately in the "Attribute Details" overviews of knights (as shown in screenshot) include:

  • Lover Bonus - Obtained by spending Lover Power Points earned by individual lovers to upgrade lover boosts. Each lover only provides upgrades to a single specific knight. Some lover bonuses provide a flat attribute bonus, while others provide multipliers that scale up with knight level and talent level. Some knights do not have associated lovers, and thus will never have lover bonuses.

  • Negotiation Buffs - Obtained by spending time in negotiations to earn points towards Decrees which provide either flat attribute bonuses or talent level bonuses across all knights simultaneously.

  • Book Bonus - Obtained by spending attribute books on individual knights; books are given as rewards for various events and minigames. Book bonuses only provide a flat increase in attributes that do not scale with knight level, talent level, or other multiplier bonuses. This means each book will grant the same net attributes for your kingdom regardless of which knight you give it to.

  • Aura Bonus - Available only to "special" endgame knights, auras typically require highly exclusive items or knight-unlock synergies to upgrade, but provide powerful multipliers that scale with knight levels and talent levels. Typically, knights with auras do not have lover bonuses, and vice versa. The types of special knights are: Arthurian Legends, Legendary Monarchs, Famous Scholars, Epic Heroes, and Roger Bacon.

  • Decor Buffs - Unlocked by using the exclusive items: Golden Thread and Silk in "Vittorio & Co. Tailoring", these unlock special cosmetics along with per-knight talent level bonuses. When certain thresholds of per-knight decor buffs have been earned, powerful talent level and attribute bonuses are unlocked that apply to all knights as well; such thresholds are tracked in Vittorio's Secret within Vittorio & Co. Tailoring.

Attributes by Talent and Level - Basic Calculator

Use this calculator to see how much your state power will increase if you add one talent or level to a knight.

This basic version ignores Lover Bonuses, Aura Bonuses (Arthurian Knights, Scholars, etc), and Decor Buffs (Advanced version will be added later)

Details

  • This number does *not* include Lover Bonuses, Aura Bonuses, or Decor Buffs

  • Book Bonuses, Tier1 Lover Bonuses, Tier2 Lover Bonuses, and non-talent Negotiation Buffs do not scale with talent/level

  • If you don't have any Tier3+ Lover Bonuses or Aura Bonuses, the calculated *increases* per level/talent are accurate

  • There will be a rounding error of up to 4 without taking into consideration talents per talent type (strength, intellect, etc)

  • Silver costs per level are accurate within 100 silver for all levels up to 200, but are currently approximate for level 200 through 350

  • Silver costs are entirely incorrect above level 350 at this time

List by Talent

Input:

  • Current Level

  • Current Total Talent

Attribute Details

Input:

  • Total Book Bonus

  • Total Negotiation Buffs

Output:

  • Total Talent Attribute

Talent Overview

Input:

  • Optionally enter talent level of individual talent types (Strength, Intellect, Leadership, Charisma) to see Attribute scores of that type

  • When using total talent level of the knight instead of per-talent-type, rounding errors cause error of up to 4 in the total attribute calculation

Knight Overview

Output:

  • Silver Cost for Level Upgrade

Silver Cost Scaling - Analysis and Theory

The cost for each additional knight level increases cubically (i.e. raised to the third power) with the current level, while attributes only increase quadratically (i.e squared) with the current level. This means that in the long run, if the talent level is kept the same, leveling costs become prohibitive with diminishing returns for the amount of attribute increases obtained for the amount of silver spent.

Additionally, the rate at which silver costs increase changes to an even steeper curve starting at level 200, and another steeper curve at 350 (and possibly again at higher levels that haven't been tested yet by this website). While the steeper curve at level 200 is still "cubic", its coefficients are much higher, leading to a different balance of talent and knight level past level 200 to keep the silver costs worthwhile.

Effects of Talent on Silver Cost scaling

Generally, scaling up talent levels in a fixed proportion to knight level allows extending the level limits at which silver costs are still worthwhile for the return on attributes. Specifically, for the mathematically-minded, given any fixed talent, the limit as level approaches infinity of attributes per silver spent goes to zero, but as long as talent is maintained at a linear function of knight level, the limit is a nonzero constant. The following charts show how different talent levels affect raw attribute scaling and the effective cost of attribute scaling at high levels.

Efficiency Curves

When determining which knights on whom to spend a fixed amount of silver for maximum increase in attributes, using trial-and-error in the calculator earlier on this page is suitable for comparing a small number of knights, but it may be useful to consider "equivalent" ratios of talent and knight level across the entire set of knights when planning overall allocation of resources.

The following chart shows the max "efficient" level for a knight of a given talent, for several definitions of "efficient". For example, the bottom-most line indicates the maximum level for a given amount of talent if you intend to ensure you get at least 1k attribute growth for every 1M silver spent.